Search found 2 matches

by PvL2008
Mon May 05, 2008 7:29 pm
Forum: PS3 Development
Topic: PS3 XNA?
Replies: 7
Views: 10470

PhyreEngine

Something I haven't seen mentioned here before - it seems PhyreEngine, a cross-platform engine, can be used for 'free' - From http://cuernavacajoven.com/phyreengine/index.php?option=com_content&task=view&id=23&Itemid=32 : As far as now, the FREE-&-Not character of PhyreEngine has let...
by PvL2008
Thu Mar 13, 2008 11:28 pm
Forum: PS3 Development
Topic: PS3SDK release date
Replies: 15
Views: 19032

So far I've got bilinear filtered texture mapping working that fills about half a 720p screen at 60fps with one SPE. So, there is definitely progress being made on this front... You can see an old video at www.spugl.com I believe there are others working on rasterisers too... I'm also doing some ra...