Search found 10 matches
- Sun Oct 25, 2009 2:41 am
- Forum: Patch Submissions
- Topic: [PS2] fix _slib_cur_exp_lib_list clearing
- Replies: 1
- Views: 6033
[PS2] fix _slib_cur_exp_lib_list clearing
I sent a patch previously to fix an issue with calling sbv patches more than once without IOP reset. But it seems that it was still freezing on the PS3 with EE emulation. This patch will correct it, clearing _slib_cur_exp_lib_list struct from inside sbv_patch_enable_lmb() or sbv_patch_disable_prefix...
- Fri Oct 09, 2009 1:19 am
- Forum: PS2 Development
- Topic: where is getsyscall in latest SDK ?
- Replies: 0
- Views: 1693
where is getsyscall in latest SDK ?
Hi all,
Seems getsyscall.c have disappeared of ee/kernel/src in the latest one.
I tried to checkout twice but still missing.
EDIT: OK I figured out that it has been replaced with getkernel.c
Seems getsyscall.c have disappeared of ee/kernel/src in the latest one.
I tried to checkout twice but still missing.
EDIT: OK I figured out that it has been replaced with getkernel.c
- Mon Jun 08, 2009 7:00 pm
- Forum: PS2 Development
- Topic: Issues with kernelloader1.9 on a PSTwo Slim
- Replies: 18
- Views: 13068
- Wed Apr 22, 2009 4:53 pm
- Forum: Patch Submissions
- Topic: [PS2] libmc patch to fix some rpc cmd errors
- Replies: 3
- Views: 7882
- Wed Mar 11, 2009 10:34 pm
- Forum: Patch Submissions
- Topic: [PS2] libmc patch to fix some rpc cmd errors
- Replies: 3
- Views: 7882
[PS2] libmc patch to fix some rpc cmd errors
Here is a little patch to fix some errors in libmc.c : http://ifile.it/4wj13oi/libmc.patch.gz It fixes rpc call errors for mcGetEntSpace, mcRename, and mcChangeThreadPriority. I prevent too some unintentional calls to mcman's readpage and eraseblock functions using mcGetEntSpace & mcChangeThread...
- Sun Dec 07, 2008 2:48 am
- Forum: PS2 Development
- Topic: Is it possible to create an image from a memory card?
- Replies: 3
- Views: 3263
- Wed Apr 16, 2008 5:54 pm
- Forum: PS2 Development
- Topic: AllocSysMemory
- Replies: 2
- Views: 2469
- Wed Apr 16, 2008 5:31 am
- Forum: PS2 Development
- Topic: AllocSysMemory
- Replies: 2
- Views: 2469
AllocSysMemory
Hello all !
I'm programming an irx module, but i'm in trouble using sysmem's AllocSysMemory.
I need to allocate about 1,5 mb of memory but it seems to fail with a value above 1 mb.
Is there a limit to AllocSysMemory ?
I'm programming an irx module, but i'm in trouble using sysmem's AllocSysMemory.
I need to allocate about 1,5 mb of memory but it seems to fail with a value above 1 mb.
Is there a limit to AllocSysMemory ?
- Sat Mar 01, 2008 8:00 pm
- Forum: PS2 Development
- Topic: Ps2Sdk samples compiles but ELF not working...
- Replies: 3
- Views: 3485
Thanks for the scr_printf ;) Here is a link to HD_Project 1.07 src and bin : http://rapidshare.com/files/96112304/HD_Project_V1.07.rar.html I was using precompiled version of gsKit, and all other stuff... so i have deleted them, that must be the problem. I've downloaded gsKit, libjpg, libcdvd, ps2et...
- Sat Mar 01, 2008 5:43 am
- Forum: PS2 Development
- Topic: Ps2Sdk samples compiles but ELF not working...
- Replies: 3
- Views: 3485
Ps2Sdk samples compiles but ELF not working...
Hello, I'm new to ps2 programming, I have a little problem with some of the Ps2SDK samples, and other programs. I have builded ps2SDK and ps2toolchain using lukasz MinGW Tutorial. Everything is ok for installation. I tried to compile several programs, the cube from the samples works fine. The sample...