so implementin intrinsics didn't prove itself really feasible?
can you share the whole library? i'm really interested in that.
Search found 35 matches
- Thu Apr 10, 2008 3:42 pm
- Forum: PSP Development
- Topic: [WIP] A very special (and weird) template library for VFPU
- Replies: 4
- Views: 1997
- Thu Apr 10, 2008 3:37 pm
- Forum: PSP Development
- Topic: serialization
- Replies: 11
- Views: 3657
Just use fread/fwrite on the whole data structures. Way easier than writing out all the elements by hand. You will fail epically if your classes have virtual functions (and hence a pointer to vtbl) or you keep pointers to some other stuff. One way to fix vtable issue is to really write the whole ob...
- Wed Apr 02, 2008 7:48 pm
- Forum: PSP Development
- Topic: Polygon Tessellation
- Replies: 9
- Views: 5508
- Tue Mar 25, 2008 4:21 pm
- Forum: PSP Development
- Topic: gcc-4.3.0 patch for test
- Replies: 14
- Views: 4841
- Tue Mar 25, 2008 9:22 am
- Forum: PSP Development
- Topic: gcc-4.3.0 patch for test
- Replies: 14
- Views: 4841
Fixed top message for truth. © :-) UPD: I experience major slowdown when working with this version... For some reason it chews the disk for a few seconds and only then does the work... And that for each file being compiled. I'm not sure whether this is my cygwin installation's broken or the compiler...
- Tue Mar 25, 2008 4:05 am
- Forum: PSP Development
- Topic: gcc-4.3.0 patch for test
- Replies: 14
- Views: 4841
- Tue Mar 25, 2008 4:00 am
- Forum: PSP Development
- Topic: gcc-4.2.3 patch testing
- Replies: 8
- Views: 3025
In fact, you can tell them to install anywhere. All that is needed is to tell gcc's configure where to find them. A good idea would be to just let them configure with default prefix and install over current cygwin libraries -- you'll just update your own system. Then nothing will be necessary to be ...
- Mon Mar 24, 2008 7:09 am
- Forum: PSP Development
- Topic: gcc-4.3.0 patch for test
- Replies: 14
- Views: 4841
- Sun Mar 23, 2008 11:32 pm
- Forum: PSP Development
- Topic: gcc-4.3.0 patch for test
- Replies: 14
- Views: 4841
- Sun Mar 23, 2008 11:07 pm
- Forum: PSP Development
- Topic: DMA transfers controlled from userland
- Replies: 6
- Views: 2356
- Sun Mar 23, 2008 10:37 pm
- Forum: PSP Development
- Topic: FuSa Project: Play via composite cable with FuSa!
- Replies: 97
- Views: 64831
- Sun Mar 23, 2008 10:30 pm
- Forum: PSP Development
- Topic: DMA transfers controlled from userland
- Replies: 6
- Views: 2356
- Sun Mar 23, 2008 10:15 pm
- Forum: PSP Development
- Topic: DMA transfers controlled from userland
- Replies: 6
- Views: 2356
- Sun Mar 23, 2008 6:35 pm
- Forum: PSP Development
- Topic: PSP Slim can't output double-buffered 720x480
- Replies: 20
- Views: 13597
- Sun Mar 23, 2008 6:18 pm
- Forum: PSP Development
- Topic: DMA transfers controlled from userland
- Replies: 6
- Views: 2356
DMA transfers controlled from userland
Is it possible to do a DMA transfer from user code? It seems that DMA module is accessible only from kernel-land.
I need that for moving textures and V&I-buffers to VRAM. Please, do not suggest GU fransfers since they are a bit inconvenient for me.
I need that for moving textures and V&I-buffers to VRAM. Please, do not suggest GU fransfers since they are a bit inconvenient for me.
- Sun Mar 23, 2008 6:16 pm
- Forum: PSP Development
- Topic: gcc-4.3.0 patch for test
- Replies: 14
- Views: 4841
- Sun Mar 23, 2008 8:57 am
- Forum: PSP Development
- Topic: gcc-4.3.0 patch for test
- Replies: 14
- Views: 4841
gcc-4.3.0 patch for test
well, here it is...
needs fresh gmp and mpfr built and available (for static link to gcc).
UPD: take it from http poly-glu.eu/temp/gcc-4.3.0-PSP.patch
needs fresh gmp and mpfr built and available (for static link to gcc).
UPD: take it from http poly-glu.eu/temp/gcc-4.3.0-PSP.patch
- Sun Mar 23, 2008 6:05 am
- Forum: PSP Development
- Topic: gcc-4.2.3 patch testing
- Replies: 8
- Views: 3025
- Sun Mar 23, 2008 4:00 am
- Forum: PSP Development
- Topic: gcc-4.2.3 patch testing
- Replies: 8
- Views: 3025
- Sat Mar 22, 2008 8:39 pm
- Forum: PSP Development
- Topic: gcc-4.2.3 patch testing
- Replies: 8
- Views: 3025
considering the -mpreferred-stack-boundary... sorry, i've posted old patch :( surely, i've added this option, but on my another machine... my fail. about 4.3.0 -- they say 4.3.1 will be soon out... maybe we should wait for it? but surely i'll look into patching 4.3.0 too. does 4.3.0 build with 2.16 ...
- Wed Mar 19, 2008 5:12 pm
- Forum: PSP Development
- Topic: gcc-4.2.3 patch testing
- Replies: 8
- Views: 3025
gcc-4.2.3 patch testing
I've ported the patches to gcc-4.2.3. Looks OK to me, my code compiles and runs without problems. Anyone please test it with yours. :-) Yes, binutils-2.16.1 still do... Didn't manage to port all the changes to 2.18. UPD: fixed for -mpreferred-stack-boundary... sorry, took the wrong patch. diff -burN...
- Tue Mar 11, 2008 4:13 am
- Forum: PSP Development
- Topic: PSP_THREAD_ATTR_VFPU and multiple threads
- Replies: 6
- Views: 2453
- Mon Mar 10, 2008 5:16 pm
- Forum: PSP Development
- Topic: PSP_THREAD_ATTR_VFPU and multiple threads
- Replies: 6
- Views: 2453
- Mon Mar 10, 2008 8:11 am
- Forum: PSP Development
- Topic: PSP_THREAD_ATTR_VFPU and multiple threads
- Replies: 6
- Views: 2453
PSP_THREAD_ATTR_VFPU and multiple threads
I've bumped into unexpected problems with multiple threads having PSP_THREAD_ATTR_VFPU attribute set. Let me describe the setting... I have main thread and, say, 8 workers. All of them have the attribute set (potentially). In the main thread i do rendering stuff, worker threads are created for sound...
- Mon Mar 10, 2008 7:47 am
- Forum: PSP Development
- Topic: -G0 option
- Replies: 1
- Views: 1132
-G0 option
What is the reason for -G0 to be used? It seems that without this option the programs compile to much smaller code.
- Sun Jan 27, 2008 11:32 pm
- Forum: PSP Development
- Topic: Allegrex opcodes
- Replies: 2
- Views: 1588
- Sun Jan 27, 2008 9:55 pm
- Forum: PSP Development
- Topic: Allegrex opcodes
- Replies: 2
- Views: 1588
Allegrex opcodes
When going thru interruptman code with IDA, I've noticed some unknown opcodes here and there. The first ones seem to map to COP0 family, but they are marked reserved in MIPS docs. These insns seem all to be R-types and use rs=0x04 or 0x06 or 0x00. The second ones appear to be SPECIAL3-BSHFL insns, b...
- Thu Jan 24, 2008 6:54 am
- Forum: PSP Development
- Topic: 2008 - How to develop on Sony PSP (CF 3.71-4 M33).
- Replies: 6
- Views: 4278
- Thu Jan 24, 2008 1:21 am
- Forum: PSP Development
- Topic: GPGPU on PSP
- Replies: 23
- Views: 9370
- Wed Jan 23, 2008 10:35 pm
- Forum: PSP Development
- Topic: prxtool seems to be unable to chew 3.73 PRXes
- Replies: 3
- Views: 1874