Search found 9 matches

by stesmi
Fri Mar 14, 2008 3:07 pm
Forum: PS3 Development
Topic: The hunt for HV's FIFO/Push buffer...
Replies: 463
Views: 922469

Now to see who will test stuff using 2.17 that's just out.
by stesmi
Sat Dec 29, 2007 6:02 pm
Forum: PS3 Development
Topic: The hunt for HV's FIFO/Push buffer...
Replies: 463
Views: 922469

Splitting hairs perhaps but you can just use the powerswitch at the back unless you want to return to GameOS of course... Not really. Holding down powerbutton when system is off -> return to GameOS with default settings. Holding down powerbutton when system is on -> make hypervisor kill the power t...
by stesmi
Sat Dec 29, 2007 9:13 am
Forum: PS3 Development
Topic: The hunt for HV's FIFO/Push buffer...
Replies: 463
Views: 922469

monolith42 wrote: and then the ps3 freezes, have to kill it using HV (press powerbutton for 10 seconds)
Splitting hairs perhaps but you can just use the powerswitch at the back unless you want to return to GameOS of course...
by stesmi
Wed Dec 26, 2007 7:04 pm
Forum: PS3 Linux Development
Topic: Does Firmware 2.10 remove access to RSX?
Replies: 30
Views: 32717

>it is very likely that there exists an undocumented hypervisor call which creates the classes we need for accelerated graphics. It is known that games and linux run over the same hypervisor. So we ( probably ) can use all HV functions called by PS3 game SDK. Without restrictions. We might be able ...
by stesmi
Wed Dec 26, 2007 2:39 pm
Forum: PS3 Linux Development
Topic: Does Firmware 2.10 remove access to RSX?
Replies: 30
Views: 32717

That some kernels out there used gpu_mem_alloc( 0 ) is really not Sony's fault. Anyone can put any call to anything anywhere if they so wish. And really, using "0" to any memory allocation function is in my eyes never a good idea to begin with, so the kernels that don't work are simply bu...
by stesmi
Wed Dec 26, 2007 2:16 pm
Forum: PS3 Linux Development
Topic: Does Firmware 2.10 remove access to RSX?
Replies: 30
Views: 32717

stesmi: Note the use of "currently" in both paragraphs, which indicate that this information is subject to change. It does not say "we don't want to support 3D under linux", just "we don't support 3D under linux right now". Of course, it doesn't say that they do want t...
by stesmi
Tue Dec 25, 2007 6:00 pm
Forum: PS3 Linux Development
Topic: Does Firmware 2.10 remove access to RSX?
Replies: 30
Views: 32717

I'll try to get that quote for you. First hand is a lot better than second hand I agree. The Sony kernel documentation from 2006-11-10, in "LinuxKernelOverwiew.html", the head states: Linux Kernel Overview Copyright © 2006 Sony Computer Entertainment Inc. Copyright © 2006 Sony Corp. and be...
by stesmi
Tue Dec 25, 2007 4:52 pm
Forum: PS3 Linux Development
Topic: Does Firmware 2.10 remove access to RSX?
Replies: 30
Views: 32717

One big problem is that Sony said from day one that they would disallow accelerated graphics (read : RSX access) and they haven't said anything to the contrary since then. So it's no surprise that they do this, for me there was never a question of "if", but of "when". That some k...
by stesmi
Wed Dec 19, 2007 2:17 pm
Forum: PS3 Development
Topic: The hunt for HV's FIFO/Push buffer...
Replies: 463
Views: 922469

Well, I took the leap and upgraded my Gutsy + ps3rsx to 2.10. Petitboot came up but failed while attempting to start the X-server. Backing off to fbdev still works with the same old (painful) performance. Needless to say, the rsx is sorely missed. I'm ready to pull down source and start tinkering. ...