Search found 8 matches

by ttotto
Sat Mar 08, 2008 1:18 pm
Forum: PSP Development
Topic: Using TCP and UDP at Once
Replies: 22
Views: 12067

I think you need to use Net Resovling. look here for more info. http://psp.jim.sh/pspsdk-doc/pspnet__resolver_8h.html#703d7ea8d7f5bbc9fe4330891d144884 This function: sceNetResolverStartNtoA (int rid, const char *hostname, struct in_addr *addr, unsigned int timeout, int retry); Can convert lets say t...
by ttotto
Tue Nov 27, 2007 10:00 am
Forum: PSP Development
Topic: .obj loader
Replies: 13
Views: 6160

thx for your contribution this will help many of those in need. Including ME!
by ttotto
Mon Nov 26, 2007 11:28 am
Forum: PSP Development
Topic: .obj loader
Replies: 13
Views: 6160

u

Solved:
It was my vertex struct.
by ttotto
Mon Nov 26, 2007 10:24 am
Forum: PSP Development
Topic: .obj loader
Replies: 13
Views: 6160

b
by ttotto
Mon Nov 26, 2007 9:06 am
Forum: PSP Development
Topic: .obj loader
Replies: 13
Views: 6160

Re

tommydanger: Yes i am clearing the depthbuffer. is it posible you could upload or post your code, It would be a major help. Ghoti: 1: i use -1 because when i was counting the number of faces, I would always get one more than their really is. so i set it to -1 and its worked fine. 2:i dont need to be...
by ttotto
Mon Nov 26, 2007 6:05 am
Forum: PSP Development
Topic: .obj loader
Replies: 13
Views: 6160

i tried adding sceKernelDcacheWritebackAll(); to my draw code and it didn't help. Thanks anyway. Is it posible to see one of your guys code so i can learn what im doing wrong. Thanks for all the help!
by ttotto
Mon Nov 26, 2007 5:28 am
Forum: PSP Development
Topic: .obj loader
Replies: 13
Views: 6160

heres my obj file sorry. # Blender3D v244 OBJ File&#58; <memory> # www.blender3d.org mtllib ssdatled.mtl o Cube_Material v 2.152884 -2.118817 -2.272749 v 2.158488 -2.118576 2.160933 v -2.275183 -2.128670 2.166537 v -2.280786 -2.128911 -2.267145 v 2.142790 2.314857 -2.272976 v -2.290881 2.304763 ...
by ttotto
Mon Nov 26, 2007 2:45 am
Forum: PSP Development
Topic: .obj loader
Replies: 13
Views: 6160

.obj loader

i have been working on a .obj loader but im having problems: here's a pic: www.freewebs.com/ttotto/snap037.bmp heres the code: EZ_model* EZ_3d&#58;&#58;Load_obj&#40;char *fname&#41; &#123; FILE* fp; fp=fopen&#40;fname,"rb"&#41;; if &#40;fp==NULL&#41; ret...