Search found 16 matches

by SPITFIR3
Mon Jan 21, 2008 8:59 am
Forum: PSP Development
Topic: Strange flash0 write access problem
Replies: 12
Views: 4790

Sorted it out, I can now write, copy, remove files from flash0.
by SPITFIR3
Sat Jan 19, 2008 2:51 pm
Forum: PSP Development
Topic: Strange flash0 write access problem
Replies: 12
Views: 4790

Thanks hibbyware, didn't think about the file permissions, I'll give it another go with either deleting the file or changing it's permissions. The prx i'm trying to write to flash0 don't exist there, it just seems whatever I try and that includes your direct code, it always results in a file size of...
by SPITFIR3
Fri Jan 18, 2008 1:59 pm
Forum: PSP Development
Topic: Strange flash0 write access problem
Replies: 12
Views: 4790

@SPITFIR3 Have a look at my last post here... http://forums.ps2dev.org/viewtopic.php?t=9648 The code will flash a test.txt but I use the same type of code to flash prx's aswell, I did try your code, but it seemed to have the same effect with the prx, it wrote the text file fine though. I am using t...
by SPITFIR3
Fri Jan 18, 2008 3:00 am
Forum: PSP Development
Topic: Strange flash0 write access problem
Replies: 12
Views: 4790

Hi moonlight, I'm trying the same thing for writing a file to flash0, but the files size always comes out 0 bytes. FW = 3.71M33 Kernel = 3.71 If I change the write path to ms0 the file is written with the correct file size, i'm using vsh mode. This is the code i'm using to write the file void flashT...
by SPITFIR3
Mon Nov 26, 2007 10:57 pm
Forum: PSP Development
Topic: How to output % character to txt file
Replies: 2
Views: 1339

Fixed.
by SPITFIR3
Tue Nov 20, 2007 3:56 pm
Forum: PSP Development
Topic: How to output % character to txt file
Replies: 2
Views: 1339

How to output % character to txt file

Hi, my app outputs a txt file to memory stick, but I can't get it to output the % character as a character..


I don't need any code, I just would like to know how to output this 1 character.

Thanks.
by SPITFIR3
Sat Nov 17, 2007 9:12 pm
Forum: PSP Development
Topic: Reboot the Slim
Replies: 4
Views: 2236

Yes, just these 2 calls corrupted flash1 for some reason, I had to restore nand, very strange I know.
by SPITFIR3
Sat Nov 17, 2007 11:21 am
Forum: PSP Development
Topic: Reboot the Slim
Replies: 4
Views: 2236

Solved.

It was scePower_driver_ 0442D852(50000), but I was using a JigKick battery and I know the battery don't start the Slim normally. Silly Me.
by SPITFIR3
Fri Nov 16, 2007 4:47 pm
Forum: PSP Development
Topic: Reboot the Slim
Replies: 4
Views: 2236

Reboot the Slim

How do you reboot the slim in a kernel prx. I've tried scePower_driver_ 0442D852(50000) and that just shuts down, I've also tried sceSysconResetDevice(2, 1); sceSysconResetDevice(1, 1); This bricks the slim and have to restore with nand dump. And this: #define PATH "flash0:/vsh/module/v...
by SPITFIR3
Mon Nov 12, 2007 7:05 am
Forum: PSP Development
Topic: SceKernelLoadExecVSHParam problem
Replies: 1
Views: 2577

SceKernelLoadExecVSHParam problem

Hi, I have made an app, which loads ok, but if I insert the code below I get the game cannot be started 800200D9 error. I'm running 3.52M33-4. void loadEBOOT(char *target) { struct SceKernelLoadExecVSHParam param; memset(&param, 0, sizeof(param)&a...
by SPITFIR3
Sun Nov 04, 2007 12:30 pm
Forum: PSP Development
Topic: Detect PSP Model
Replies: 5
Views: 2364

Hi moolight, do I have to use a different command to use sceKernelGetModel or is it the same as (kuKernelGetModel() == PSP_MODEL_SLIM_AND_LITE), but just replacing the kuKernelGetModel() function?

Also what header is sceKernelGetModel contained in.

Thanks
by SPITFIR3
Sun Nov 04, 2007 4:47 am
Forum: PSP Development
Topic: Detect PSP Model
Replies: 5
Views: 2364

Thank you TyRaNiD and moonlight, I appreciate your reply's, I would have replied earlier but forgot my pass. A little more info on what it is. It's a prx which loads at power on time and detects which model is running and displays menu's accordingly depending on the PSP model. It's not executed from...
by SPITFIR3
Sun Nov 04, 2007 1:39 am
Forum: PSP Development
Topic: Detect PSP Model
Replies: 5
Views: 2364

Detect PSP Model

I'm would like to detect what PSP Model is being used at start up.

I have tried the following:

if (kuKernelGetModel() != PSP_MODEL_SLIM_AND_LITE)

but this don't work.

Thanks.
by SPITFIR3
Sun Oct 28, 2007 8:44 am
Forum: PSP Development
Topic: Writing IPL to Memory Stick
Replies: 4
Views: 2266

fanjita explained very well how to write the ipl on the memory stick using unix utilities. use them :) Well I finally found out how to do it, no thanks to certain unhelpful people about today, not all of us know the C language like the back of there hand you know. And thank you KickinAezz you were ...
by SPITFIR3
Thu Oct 25, 2007 10:36 pm
Forum: PSP Development
Topic: Writing IPL to Memory Stick
Replies: 4
Views: 2266

weltall wrote:fanjita explained very well how to write the ipl on the memory stick using unix utilities. use them :)
I don't want to use any pc files to create it, I want to add it to my psp app.
by SPITFIR3
Thu Oct 25, 2007 8:53 pm
Forum: PSP Development
Topic: Writing IPL to Memory Stick
Replies: 4
Views: 2266

Writing IPL to Memory Stick

Hi, I have searched the site and google about writing the IPL to the memory stick and found no answers, I have BOOSTERS IPL SDK, but don't have a clue as how to write the actuall loader to the stick. Could anyone give me any pointers please or source to do this. Reason for asking is, I have develope...