Search found 4 matches

by scorp
Mon Oct 15, 2007 6:50 pm
Forum: PS3 Linux Development
Topic: setting the "grap_md" bit of the HID1 register
Replies: 8
Views: 5759

I have the Kernelversion: 2.6.16-20061110.ydl.2ps3, but if i include <lv1call.h> the compiler use the header from the version /2.6.16-20070425.ydl.3ps3. Do i have to update the kernel first to use your patch? How do i install such a kernel patch ? I think you have to run patch -p1 &#91;patchfile...
by scorp
Fri Oct 12, 2007 6:20 am
Forum: PS3 Linux Development
Topic: setting the "grap_md" bit of the HID1 register
Replies: 8
Views: 5759

thx for your help.

i'll check it.
by scorp
Thu Oct 11, 2007 10:34 pm
Forum: PS3 Linux Development
Topic: setting the "grap_md" bit of the HID1 register
Replies: 8
Views: 5759

thx for the replies. yes,i tried to call the hypervisor from userland and got with correct call li 11,H_EX li 3,1 sc 1 also the return value: -3 So i think i have to do it from a kernel module like you said. I've never wrote such a kernel module. Does anyone have one, which a can use / rewrite to my...
by scorp
Tue Oct 09, 2007 11:27 pm
Forum: PS3 Linux Development
Topic: setting the "grap_md" bit of the HID1 register
Replies: 8
Views: 5759

setting the "grap_md" bit of the HID1 register

hi I do a scientific work with the ps3. For this reason i have to enable the "graphics rounding mode" that configures the VMX unit to produce results equivalent in precision to the SPE. see: http://www-128.ibm.com/developerworks/forums/dw_thread.jsp?forum=739&thread=159326&message=...