Search found 69 matches
- Tue May 20, 2008 3:24 am
- Forum: PSP Lua Player Development
- Topic: can't run "Serial Port Echo" on slim psp 3.71
- Replies: 2
- Views: 8156
- Tue May 20, 2008 3:19 am
- Forum: PSP Lua Player Development
- Topic: NEED HELP REAL BAD WITH IMAGES ON MY GAME !!!!!!!!!
- Replies: 2
- Views: 8532
Make an array of a map like this map = { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,2,2,2,2,2,2,2,2,2,3,2,2,2,2,2,2,2,1, 1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 } just as an example make 1 = water and 2 = grass(walkable) and 3 = house... what you do is keep track o...
- Sat May 17, 2008 2:50 am
- Forum: PSP Lua Player Development
- Topic: Client Server WLAN (String problem)
- Replies: 8
- Views: 13530
- Thu May 15, 2008 2:54 am
- Forum: PSP Lua Player Development
- Topic: Client Server WLAN (String problem)
- Replies: 8
- Views: 13530
- Tue May 13, 2008 10:04 pm
- Forum: PSP Development
- Topic: Native Progressbar
- Replies: 6
- Views: 3723
- Tue May 13, 2008 10:00 pm
- Forum: PSP Development
- Topic: Any luck with Firmware 3.95?
- Replies: 4
- Views: 2674
yeah definatly not. you need to get a custom firmware first. look up psp "slim" downgrade in google Im sure you will find something... infact just 2 seconds on google I found http://forums.qj.net/showthread.php?t=122651 which will help guide you to installing a custom firmware.
- Tue May 13, 2008 9:47 pm
- Forum: PSP Lua Player Development
- Topic: Client Server WLAN (String problem)
- Replies: 8
- Views: 13530
- Mon May 12, 2008 10:14 pm
- Forum: PSP Lua Player Development
- Topic: Client Server WLAN (String problem)
- Replies: 8
- Views: 13530
I have had a problem with sending data to the PSP from a windows application using TCP/IP Socket as well. Although my problem wasn't that is displayed special charactors. My problem was that it didnt send a whole string, it would stop after 10 or so characters. My best bet to tell you is to send str...
- Thu May 01, 2008 3:06 am
- Forum: PSP Lua Player Development
- Topic: Adhoc Scaning
- Replies: 3
- Views: 9303
- Thu Apr 17, 2008 3:00 am
- Forum: PSP Development
- Topic: PSP Web Development: Capturing D-Pad?
- Replies: 3
- Views: 2110
- Mon Apr 14, 2008 9:48 pm
- Forum: PSP Lua Player Development
- Topic: File format documentation?
- Replies: 5
- Views: 10449
- Mon Apr 07, 2008 10:23 pm
- Forum: PSP Lua Player Development
- Topic: Is it possible to change the default lua player logo in psp?
- Replies: 1
- Views: 7616
- Fri Apr 04, 2008 2:54 am
- Forum: PSP Lua Player Development
- Topic: Adhoc Scaning
- Replies: 3
- Views: 9303
- Wed Apr 02, 2008 6:32 am
- Forum: PSP Development
- Topic: 3.xx Kernel Mode!!!!
- Replies: 9
- Views: 5818
- Wed Apr 02, 2008 4:18 am
- Forum: PSP Development
- Topic: 3.xx Kernel Mode!!!!
- Replies: 9
- Views: 5818
- Wed Apr 02, 2008 2:48 am
- Forum: PSP Development
- Topic: 3.xx Kernel Mode!!!!
- Replies: 9
- Views: 5818
3.xx Kernel Mode!!!!
Ha.. sike.. april fools :).
sorry I had to XD!!
sorry I had to XD!!
- Tue Apr 01, 2008 2:15 am
- Forum: PSP Development
- Topic: VRam and Alpha
- Replies: 2
- Views: 2412
- Mon Mar 31, 2008 8:39 pm
- Forum: PSP Development
- Topic: VRam and Alpha
- Replies: 2
- Views: 2412
VRam and Alpha
Working on a LuaPlayer mod, why the hell doesn't Alpha push through the VRAM? and is there a way to fix it besides doing AlphaBlending.
- Mon Mar 31, 2008 8:36 pm
- Forum: PSP Lua Player Development
- Topic: File format documentation?
- Replies: 5
- Views: 10449
- Sat Mar 29, 2008 2:53 am
- Forum: PSP Lua Player Development
- Topic: [Help] Change Brightness Level OR Press Button
- Replies: 1
- Views: 7724
- Wed Mar 26, 2008 12:48 pm
- Forum: Help Wanted Requests
- Topic: CYGWIN: multiple errors. everythin tried
- Replies: 8
- Views: 11982
I dont know if this will work but you have to edit Cygwin.bat put in set path=%path%;F:/cygwin/usr/local/pspdev/bin set PSPDEV=/usr/local/pspdev above bash --login and change the F: to whatever drive you are using... I've also read you could change a .bash_profile somewhere... you got me on that one...
- Wed Mar 26, 2008 11:00 am
- Forum: PSP Development
- Topic: Help with loading EBOOTs
- Replies: 6
- Views: 3326
- Wed Mar 26, 2008 9:59 am
- Forum: PSP Development
- Topic: Help with loading EBOOTs
- Replies: 6
- Views: 3326
- Wed Mar 26, 2008 7:40 am
- Forum: PSP Development
- Topic: Help with loading EBOOTs
- Replies: 6
- Views: 3326
- Wed Mar 26, 2008 7:34 am
- Forum: PSP Development
- Topic: PhPBPlib EBOOTs library
- Replies: 5
- Views: 2890
- Wed Mar 26, 2008 7:33 am
- Forum: PSP Development
- Topic: Help with loading EBOOTs
- Replies: 6
- Views: 3326
Help with loading EBOOTs
I'm helping develope LuaPlayerHM with homemister and we are trying to get the runeboot function to work better. Originally homemister had sceLoadExec to run an eboot, which was fine but on newer firmwares it did nothing. For newer firmwares sctrlKernelLoadExecVSHMs2 seems to be working just fine, bu...
- Tue Mar 25, 2008 3:48 am
- Forum: PSP Development
- Topic: downloading files?? from internet.....How?
- Replies: 27
- Views: 19508
- Tue Mar 25, 2008 3:00 am
- Forum: PSP Development
- Topic: downloading files?? from internet.....How?
- Replies: 27
- Views: 19508
- Mon Mar 24, 2008 10:22 pm
- Forum: PSP Development
- Topic: After excuting an eboot -> get back to your app
- Replies: 7
- Views: 3350
hmm, I would like to implement this too.. thanks for the help on where to find the function. I will have to look into this for mine and homemisters new release of LuaPlayerHM. We need to do this since LuaPlayer takes up too much memory to run another EBOOT(Theres a runeboot function in LuaPlayerHM.....
- Mon Mar 24, 2008 10:20 pm
- Forum: PSP Development
- Topic: downloading files?? from internet.....How?
- Replies: 27
- Views: 19508