Search found 69 matches

by PiCkDaT
Tue May 20, 2008 3:24 am
Forum: PSP Lua Player Development
Topic: can't run "Serial Port Echo" on slim psp 3.71
Replies: 2
Views: 8156

I think HM is having a problem using SIO ... Im not 100% on this.. but I think I've seen a problem similar. Visit http://luaplayerhm.xtreemhost.com/forum for more info
by PiCkDaT
Tue May 20, 2008 3:19 am
Forum: PSP Lua Player Development
Topic: NEED HELP REAL BAD WITH IMAGES ON MY GAME !!!!!!!!!
Replies: 2
Views: 8532

Make an array of a map like this map = { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,2,2,2,2,2,2,2,2,2,3,2,2,2,2,2,2,2,1, 1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 } just as an example make 1 = water and 2 = grass(walkable) and 3 = house... what you do is keep track o...
by PiCkDaT
Sat May 17, 2008 2:50 am
Forum: PSP Lua Player Development
Topic: Client Server WLAN (String problem)
Replies: 8
Views: 13530

Nope... there are limits on libpng that limit it to 512x512 or else it crashes. The sources for HM and original luaplayer cap it at 512.
by PiCkDaT
Thu May 15, 2008 2:54 am
Forum: PSP Lua Player Development
Topic: Client Server WLAN (String problem)
Replies: 8
Views: 13530

because the graphics lib for luaplayers limits are 512x512
by PiCkDaT
Tue May 13, 2008 10:04 pm
Forum: PSP Development
Topic: Native Progressbar
Replies: 6
Views: 3723

percentage is downloadedBytes / totalBytes
then have it make a bar every x% (i'd do 10 or so)
yey thats it.
by PiCkDaT
Tue May 13, 2008 10:00 pm
Forum: PSP Development
Topic: Any luck with Firmware 3.95?
Replies: 4
Views: 2674

yeah definatly not. you need to get a custom firmware first. look up psp "slim" downgrade in google Im sure you will find something... infact just 2 seconds on google I found http://forums.qj.net/showthread.php?t=122651 which will help guide you to installing a custom firmware.
by PiCkDaT
Tue May 13, 2008 9:47 pm
Forum: PSP Lua Player Development
Topic: Client Server WLAN (String problem)
Replies: 8
Views: 13530

try a System.sleep(50) after you send or something like that.. honeslty thats the only guess I have for you since I have not experimented very much with doing this.
by PiCkDaT
Mon May 12, 2008 10:14 pm
Forum: PSP Lua Player Development
Topic: Client Server WLAN (String problem)
Replies: 8
Views: 13530

I have had a problem with sending data to the PSP from a windows application using TCP/IP Socket as well. Although my problem wasn't that is displayed special charactors. My problem was that it didnt send a whole string, it would stop after 10 or so characters. My best bet to tell you is to send str...
by PiCkDaT
Thu May 01, 2008 3:06 am
Forum: PSP Lua Player Development
Topic: Adhoc Scaning
Replies: 3
Views: 9303

This is the wrong section to be looking for help. Like I said before, try using Adhoc Matching instead to find another PSP.
by PiCkDaT
Thu Apr 17, 2008 3:00 am
Forum: PSP Development
Topic: PSP Web Development: Capturing D-Pad?
Replies: 3
Views: 2110

I dont know what you mean by capture from the webbrowser... buttt I'm sure you know about sceCtrlReadBufferPositive right?....
by PiCkDaT
Mon Apr 14, 2008 9:48 pm
Forum: PSP Lua Player Development
Topic: File format documentation?
Replies: 5
Views: 10449

Image limits are PNG and JPEG's with a size of 512x512
by PiCkDaT
Mon Apr 07, 2008 10:23 pm
Forum: PSP Lua Player Development
Topic: Is it possible to change the default lua player logo in psp?
Replies: 1
Views: 7616

I think its PBPacker.. or something like that :)
by PiCkDaT
Fri Apr 04, 2008 2:54 am
Forum: PSP Lua Player Development
Topic: Adhoc Scaning
Replies: 3
Views: 9303

I think you put this in the wrong section, but dont worry about it homemister I'll work on it. I have an example I made with the help of BlackPhoenix's(I think thats his name) example. I'll work on it whenever you send me the updated source
by PiCkDaT
Wed Apr 02, 2008 6:32 am
Forum: PSP Development
Topic: 3.xx Kernel Mode!!!!
Replies: 9
Views: 5818

I just firgured I'd throw something out there to make an april fools :\ but I made a fool of myself.
by PiCkDaT
Wed Apr 02, 2008 4:18 am
Forum: PSP Development
Topic: 3.xx Kernel Mode!!!!
Replies: 9
Views: 5818

hm :) well I'm a dummy.. hehe
by PiCkDaT
Wed Apr 02, 2008 2:48 am
Forum: PSP Development
Topic: 3.xx Kernel Mode!!!!
Replies: 9
Views: 5818

3.xx Kernel Mode!!!!

Ha.. sike.. april fools :).

sorry I had to XD!!
by PiCkDaT
Tue Apr 01, 2008 2:15 am
Forum: PSP Development
Topic: VRam and Alpha
Replies: 2
Views: 2412

Anyone? any suggestions at all? :S
by PiCkDaT
Mon Mar 31, 2008 8:39 pm
Forum: PSP Development
Topic: VRam and Alpha
Replies: 2
Views: 2412

VRam and Alpha

Working on a LuaPlayer mod, why the hell doesn't Alpha push through the VRAM? and is there a way to fix it besides doing AlphaBlending.
by PiCkDaT
Mon Mar 31, 2008 8:36 pm
Forum: PSP Lua Player Development
Topic: File format documentation?
Replies: 5
Views: 10449

I'm assuming you are using LuaPlayer HM 5? For wav someone on our site posted this "PCP unsigned 8 bit mono, with a low bit rate, i usually find 352kbps works fine"

For mp3 use Mp3me cause it seems to work better than the Mp3 functions.
by PiCkDaT
Sat Mar 29, 2008 2:53 am
Forum: PSP Lua Player Development
Topic: [Help] Change Brightness Level OR Press Button
Replies: 1
Views: 7724

No that will not work. LuaPlayer doesn't have a brightness function. There hasn't been a use for it really. The Controls.read() might read if you are pushing the brightness button.. but it wont change the brightness
by PiCkDaT
Wed Mar 26, 2008 12:48 pm
Forum: Help Wanted Requests
Topic: CYGWIN: multiple errors. everythin tried
Replies: 8
Views: 11982

I dont know if this will work but you have to edit Cygwin.bat put in set path=%path%;F:/cygwin/usr/local/pspdev/bin set PSPDEV=/usr/local/pspdev above bash --login and change the F: to whatever drive you are using... I've also read you could change a .bash_profile somewhere... you got me on that one...
by PiCkDaT
Wed Mar 26, 2008 11:00 am
Forum: PSP Development
Topic: Help with loading EBOOTs
Replies: 6
Views: 3326

Thanks J.F. naw I wasn't talking about lua. We are modding lua's source :) thanks again though.
by PiCkDaT
Wed Mar 26, 2008 9:59 am
Forum: PSP Development
Topic: Help with loading EBOOTs
Replies: 6
Views: 3326

I've seen that somewhere.. but what if it is not DAX... is there no version check anywhere? there has to be right? since sony knows what FW you are runnig when it wants to try to update. btw M33 is DAX too right?.
by PiCkDaT
Wed Mar 26, 2008 7:40 am
Forum: PSP Development
Topic: Help with loading EBOOTs
Replies: 6
Views: 3326

Ah yes... well I never though of that.. how about the version of the PSP :\
by PiCkDaT
Wed Mar 26, 2008 7:34 am
Forum: PSP Development
Topic: PhPBPlib EBOOTs library
Replies: 5
Views: 2890

lol IWN... that was comic genious.. kinda... er.... nvm :(
by PiCkDaT
Wed Mar 26, 2008 7:33 am
Forum: PSP Development
Topic: Help with loading EBOOTs
Replies: 6
Views: 3326

Help with loading EBOOTs

I'm helping develope LuaPlayerHM with homemister and we are trying to get the runeboot function to work better. Originally homemister had sceLoadExec to run an eboot, which was fine but on newer firmwares it did nothing. For newer firmwares sctrlKernelLoadExecVSHMs2 seems to be working just fine, bu...
by PiCkDaT
Tue Mar 25, 2008 3:48 am
Forum: PSP Development
Topic: downloading files?? from internet.....How?
Replies: 27
Views: 19508

hmm... well you should try to go with Cygwin if you want easy updates.. Cygwin lets you install libs and update the SDK easily.. downside to installing Cygwin and toolchain is it takes forever.. but after that it works fine.
by PiCkDaT
Tue Mar 25, 2008 3:00 am
Forum: PSP Development
Topic: downloading files?? from internet.....How?
Replies: 27
Views: 19508

in cygwin type

svn co svn://svn.ps2dev.org/psp/trunk/pspsdk/
cd pspsdk
make
make install
by PiCkDaT
Mon Mar 24, 2008 10:22 pm
Forum: PSP Development
Topic: After excuting an eboot -> get back to your app
Replies: 7
Views: 3350

hmm, I would like to implement this too.. thanks for the help on where to find the function. I will have to look into this for mine and homemisters new release of LuaPlayerHM. We need to do this since LuaPlayer takes up too much memory to run another EBOOT(Theres a runeboot function in LuaPlayerHM.....
by PiCkDaT
Mon Mar 24, 2008 10:20 pm
Forum: PSP Development
Topic: downloading files?? from internet.....How?
Replies: 27
Views: 19508

can you use a TCP/IP Socket to get files from the internet instead of a UDP(since it loses data). Just wondering because I have seen examples on how to get HTML data from a webserver but it was through UDP...