I notice there is a struct in libgs eats too many .bss section memory,much more than gskit. Can I set GS_PACKET_DATA_QWORD_MAX a smaller value? #define GS_PACKET_DATA_QWORD_MAX 32000 typedef struct { GS_GIF_DMACHAIN_TAG tag; QWORD data[GS_PACKET_DATA_QWORD_MAX]; }GS...
How to implement FadeIn/FadeOut effect using Libgs?
I tried set gs_setR_RGBAQ function in drawing and vsync callback,but it has no effect.
Please give some hints,thanks!
Hi,I'm newbie here,just start using ps2link. I notice ps2link's HOOK_THREADS option will hook kernel CreateThread/DeleteThread calls to count current active threads.I wonder why not also hook iCreateThread,iDeleteThread,ExitDeleteThread..etc calls? Is there any other way to count new active threads ...