Search found 28 matches
- Mon Oct 29, 2007 11:38 pm
- Forum: PSP Development
- Topic: Advices on image loading
- Replies: 9
- Views: 3467
Do you think the buffer size can decrease the performance? Should I change it to say... 128 then? It will only cause your program to crash or at least behave strange at later points. If you want to avoid that, then yes, increase the buffer size to something bigger. So it's more a preventive thing. ...
- Mon Oct 29, 2007 11:06 pm
- Forum: PSP Development
- Topic: Advices on image loading
- Replies: 9
- Views: 3467
Your image_name[] array is far too small to hold the filename you are sprintf ing in to it. If the filenames are 00 to 51 it needs to be at least 15 wide. Jim But that isn't generating any error, and yes, my images are called 01,02,03... Do you think the buffer size can decrease the performance? Sh...
- Mon Oct 29, 2007 11:03 pm
- Forum: PSP Development
- Topic: Advices on image loading
- Replies: 9
- Views: 3467
I know the VRAM is just 2mb, and in this case I would be loading less than 1mb, so I got a bit confused in it. Wrong. Though your images may only be < 2MB on disk, they may very well be much more than that in RAM. When loading the images, they will reside uncompressed in memory, so the size only de...
- Mon Oct 29, 2007 8:38 pm
- Forum: PSP Development
- Topic: Advices on image loading
- Replies: 9
- Views: 3467
- Mon Oct 29, 2007 7:34 pm
- Forum: PSP Development
- Topic: Advices on image loading
- Replies: 9
- Views: 3467
Advices on image loading
Hi guys I'm using OSLIb to load some images to my app, but am finding it a bit slow to load the number of images I want. I know it's not a problem with OSLib, 'cause it's quite quick loading less images. In my code, I have to load roughly 60 images with 1-4kb each That's what I'm doing OSL_IMAGE *im...
- Tue Oct 23, 2007 11:38 pm
- Forum: PSP Development
- Topic: Arrays Help
- Replies: 7
- Views: 3090
Hi, that was my fault, Raphael helped me to find the problem, and it was just silly. I was calling
instead of
Thank you ver much, it's working fine now.
Cheers
Code: Select all
printf("%i\n",cards[q]);
Code: Select all
printf("%i\n",deck[d]);
Cheers
- Tue Oct 23, 2007 8:10 pm
- Forum: PSP Development
- Topic: Arrays Help
- Replies: 7
- Views: 3090
- Tue Oct 23, 2007 12:04 am
- Forum: PSP Development
- Topic: Arrays Help
- Replies: 7
- Views: 3090
- Mon Oct 22, 2007 11:07 pm
- Forum: PSP Development
- Topic: Arrays Help
- Replies: 7
- Views: 3090
It would be easier to keep your array static (so 0 - 'Ace of Spades' to 51 - 'King of Diamonds'). Then choose your favourite prng to generate your random index (0-51) and thats your random card. For your 5 unique cards you can just put a check to gen a new number if that number had already been dra...
- Mon Oct 22, 2007 10:22 pm
- Forum: PSP Development
- Topic: Arrays Help
- Replies: 7
- Views: 3090
Arrays Help
Hi guys I've been working on a cards game, and am a little bit stucked on a tiny annoying problem Basically I have an array os strings (representing all the cards from my deck) and I need and can't figure out how to prepperly shuffle this deck and distribute 5 cards. I've got it working some way, bu...
- Sun Sep 23, 2007 5:20 am
- Forum: PSP Development
- Topic: Loading Fonts
- Replies: 2
- Views: 1734
Loading Fonts
Can somebody here tell me how to load a font in OSLIB. Of course I've already read and re-read the manual, and am using the normal code to load the font oslLoadFontFile Turns out that never happens, it loads something very strage, and unreadable. I've created the font with the tool provided to do so...
- Tue Sep 11, 2007 6:31 pm
- Forum: PSP Development
- Topic: Get GMT time
- Replies: 3
- Views: 1839
- Tue Sep 11, 2007 7:40 am
- Forum: PSP Development
- Topic: Get GMT time
- Replies: 3
- Views: 1839
Get GMT time
Hello, is there any way in the PSP to get the GMT+0 time? The fac is, I'm using sceRtcGetCurrentClockLocalTime to get the local time, but this is the time from my PSP, I'd ike toget the Greenwitch Mean Time and not the local time. Is that possible? I might be missing something on the PSP functions, ...
- Sun Sep 09, 2007 10:26 am
- Forum: PSP Development
- Topic: Menus APP
- Replies: 3
- Views: 2452
Menus APP
Hi Guys, I'm creating a menu for an HB I'm currently developing and got stuck in one thing. I wanna create a very large menu coming from an array (may have 50+ items) and would like to be able to display it in one go on the screen, and let the user scroll over it showing a selector over the item sel...
- Fri Sep 07, 2007 10:01 pm
- Forum: PSP Development
- Topic: Development on PSP slim and newest firmware
- Replies: 12
- Views: 8398
- Mon Sep 03, 2007 5:50 pm
- Forum: PSP Development
- Topic: Usb- change the way pc detects psp
- Replies: 3
- Views: 2073
- Wed Aug 29, 2007 6:29 pm
- Forum: PSP Development
- Topic: Does PSPSDK support PSP 3.40?
- Replies: 4
- Views: 2397
And is linux the best develope platform for psp? It is indeed IMHO, but you'll need to know a bit about Linux to be able to compile things and etc... If you're not very used to Linux, try to use Ubuntu. It's very user friendly, and you can do whatever you do on other *nix versions, but in graphical...
- Mon Aug 27, 2007 2:27 am
- Forum: PSP Lua Player Development
- Topic: WLan Connection
- Replies: 1
- Views: 23498
WLan Connection
Hi Guys, I'm trying to run the example of wlan that comes with the version .20 of lua player. Although it doesn't return any error it doesn't connect either. It just hangs when trying to show the IP. I'm on 3.51 M33-7 and I've read here on this forum that some other users had problems with the same ...
- Fri Aug 24, 2007 11:13 pm
- Forum: PSP Development
- Topic: >>>Dev Question<<<
- Replies: 2
- Views: 1713
In any case, you can get a good startup reading my post on http://forums.ps2dev.org/viewtopic.php?t=8835
I'm using something like you need to copy files from one place to another. If you can understand the code, you can just make some changes and adapt it to your own code.
cheers
I'm using something like you need to copy files from one place to another. If you can understand the code, you can just make some changes and adapt it to your own code.
cheers
- Fri Aug 24, 2007 9:33 pm
- Forum: PSP Development
- Topic: sceIo problems
- Replies: 5
- Views: 3506
Yes
Hi flatmush, you're right! The code was a bit messed up, and your code was great, it worked straight away. I just did some changes and it's fine now. I was now wondering if it's possible to copy data from the PSP to a PC via USB. I know that the mass storage devices have some kind of limitations to ...
- Fri Aug 24, 2007 7:47 am
- Forum: PSP Development
- Topic: sceIo problems
- Replies: 5
- Views: 3506
sceIo problems
Hello guys, Following up my last post here about copying an entire folder, I started to write my functions to do the job. It compiles fine, but when I run it on the PSP, it freezes and shut down. I'm trying to do a basic copy txt file and paste. The idea is to copy all the file contents and create a...
- Wed Aug 22, 2007 7:21 am
- Forum: PSP Development
- Topic: Copy entire folder
- Replies: 3
- Views: 2252
- Wed Aug 22, 2007 5:32 am
- Forum: PSP Development
- Topic: Copy entire folder
- Replies: 3
- Views: 2252
Copy entire folder
Hi guys, I'm pretty new to the PSP Development, and I was wondering if it's possible to copy an entire folder from one place to another programatically.
I've had a look at the other topics, but couldn't find something that suits me.
Do you have any advices for me?
thanks
I've had a look at the other topics, but couldn't find something that suits me.
Do you have any advices for me?
thanks
- Fri Aug 10, 2007 2:54 am
- Forum: PSP Lua Player Development
- Topic: Lua creating folders on pc?
- Replies: 6
- Views: 7975
- Thu Aug 09, 2007 7:45 am
- Forum: PSP Lua Player Development
- Topic: Lua creating folders on pc?
- Replies: 6
- Views: 7975
- Thu Aug 09, 2007 7:38 am
- Forum: PSP Lua Player Development
- Topic: Lua creating folders on pc?
- Replies: 6
- Views: 7975
- Thu Aug 09, 2007 7:09 am
- Forum: PSP Lua Player Development
- Topic: Lua creating folders on pc?
- Replies: 6
- Views: 7975
Lua creating folders on pc?
Hi guys, I've got a quick one here. Can the LUA create directories on my desktop is connected by USB? I've tried the folowing code as a test: --Connects the PSP to the USB System.usbDiskModeActivate() System.sleep(15000) System.createDirectory("c:...
- Tue Aug 07, 2007 7:16 am
- Forum: PSP Lua Player Development
- Topic: IRDA and Sony IR codes
- Replies: 0
- Views: 4020
IRDA and Sony IR codes
Hi guys, I would like to introduce myself to you. I'm an old programmer, but pretty new to the Lua world. In fact today I was trying my first steps, and found it pretty easy and exciting. in fact, I've got project in mind, and would like to know if anybody can help me. I need to send Sony IR Codes u...