Bumpeti bump...
Still no DLNA client for PSP? :(
Search found 21 matches
- Thu Feb 19, 2009 12:04 am
- Forum: General Discussion
- Topic: PSP DLNA client homebrew?
- Replies: 3
- Views: 109789
- Fri Nov 14, 2008 7:13 pm
- Forum: PS3 Linux Development
- Topic: optimized ps3 software
- Replies: 11
- Views: 8862
- Fri Oct 03, 2008 5:00 pm
- Forum: PS3 Development
- Topic: BD-J Guitar hero game
- Replies: 1
- Views: 3344
Sure, you could try to port Frets On Fire :)
- Tue May 20, 2008 5:53 pm
- Forum: PS3 Development
- Topic: PS3 XNA?
- Replies: 7
- Views: 10469
And sign the petition:
http://cuernavacajoven.com/phyreengine/ ... &Itemid=30
http://cuernavacajoven.com/phyreengine/ ... &Itemid=30
- Thu Mar 27, 2008 5:21 pm
- Forum: PSP Development
- Topic: PSP PS3 remote control feature?
- Replies: 4
- Views: 2222
- Thu Mar 27, 2008 4:48 am
- Forum: PSP Development
- Topic: PSP PS3 remote control feature?
- Replies: 4
- Views: 2222
- Wed Mar 26, 2008 6:32 pm
- Forum: PSP Development
- Topic: PSP PS3 remote control feature?
- Replies: 4
- Views: 2222
PSP PS3 remote control feature?
Hi,
Has anyone found out, how to use the new PS3 firmware 2.20 feature to remote control the PS3 using the PSP? (Or am I a bit impatient? ;) )
I was making a MPD client to remote control mp3 playback, but if I could use the new feature, that might be better.
BR, Thomas Fogh
Has anyone found out, how to use the new PS3 firmware 2.20 feature to remote control the PS3 using the PSP? (Or am I a bit impatient? ;) )
I was making a MPD client to remote control mp3 playback, but if I could use the new feature, that might be better.
BR, Thomas Fogh
- Tue Mar 11, 2008 1:05 am
- Forum: PSP Development
- Topic: Multiple threads working together?
- Replies: 7
- Views: 4712
- Fri Mar 07, 2008 10:09 pm
- Forum: PSP Development
- Topic: Multiple threads working together?
- Replies: 7
- Views: 4712
- Fri Mar 07, 2008 9:41 pm
- Forum: PSP Development
- Topic: Multiple threads working together?
- Replies: 7
- Views: 4712
Multiple threads working together?
Hi, I want to have a thread (or just main()?) to handle all user input and UI updates and a thread handling network input/output. I know how to create threads, but how do I send commands/date between the two? And should I create a thread for the "main"? Thanks! BR, Thomas Fogh (I'm making ...
- Thu Feb 07, 2008 7:36 pm
- Forum: PSP Development
- Topic: 2008 - How to develop on Sony PSP (CF 3.71-4 M33).
- Replies: 6
- Views: 4278
- Thu Oct 04, 2007 5:30 am
- Forum: PSP Lua Player Development
- Topic: Splitting a script into several files?
- Replies: 3
- Views: 35195
Splitting a script into several files?
Hi, My lua script is getting a bit long and I was wondering if it was possible to split it into several files? And will my "global" variables still be accessible to all functions? file1.lua: function func1() .. function func1_1() .. file2.lua:...
- Fri Sep 14, 2007 9:56 pm
- Forum: General Discussion
- Topic: PSP DLNA client homebrew?
- Replies: 3
- Views: 109789
PSP DLNA client homebrew?
Hi,
Does any know of a dlna client for the psp?
I have a media server supporting dlna which I use for my ps3, but I can't find any homebrew for the psp supporting this.
I could use the remote play option going through the ps3, but I think it's kind of silly to have my ps3 turned on to use my psp :P
Does any know of a dlna client for the psp?
I have a media server supporting dlna which I use for my ps3, but I can't find any homebrew for the psp supporting this.
I could use the remote play option going through the ps3, but I think it's kind of silly to have my ps3 turned on to use my psp :P
- Wed Aug 29, 2007 5:43 pm
- Forum: PSP Development
- Topic: Portage of Nehe tutorials 1 to 10 for PSPGL (v0.1)
- Replies: 10
- Views: 10663
- Wed Aug 29, 2007 3:29 pm
- Forum: PSP Development
- Topic: GU: 2 Boxes get the same color :(
- Replies: 5
- Views: 2993
- Tue Aug 28, 2007 10:22 pm
- Forum: PSP Development
- Topic: GU: 2 Boxes get the same color :(
- Replies: 5
- Views: 2993
- Tue Aug 28, 2007 1:23 am
- Forum: PSP Development
- Topic: GU: 2 Boxes get the same color :(
- Replies: 5
- Views: 2993
- Sat Aug 25, 2007 10:46 pm
- Forum: PSP Development
- Topic: GU: 2 Boxes get the same color :(
- Replies: 5
- Views: 2993
GU: 2 Boxes get the same color :(
Hi, I'm trying to draw a box with a frame around, but they get the same color even though I use to different textures. Can someone see what's wrong with my code? unsigned char __attribute__((aligned(16))) solid_tex1[2] = { 0xff...
- Thu Jul 26, 2007 7:16 pm
- Forum: PSP Development
- Topic: Display JPG tutorial?
- Replies: 5
- Views: 3244
- Thu Jul 26, 2007 5:44 pm
- Forum: PSP Development
- Topic: Display JPG tutorial?
- Replies: 5
- Views: 3244
Thanks, I will take a look at blit.c (I don't want to use the luaplayer).
I tried searching the forum, but the most relevant I found had a broken link for the sources:
http://forums.ps2dev.org/viewtopic.php?t=6574
BR, Thomas Fogh
I tried searching the forum, but the most relevant I found had a broken link for the sources:
http://forums.ps2dev.org/viewtopic.php?t=6574
BR, Thomas Fogh
- Wed Jul 25, 2007 10:25 pm
- Forum: PSP Development
- Topic: Display JPG tutorial?
- Replies: 5
- Views: 3244
Display JPG tutorial?
Does anyone have a JPG tutorial?
Thanks!
BR, Thomas Fogh
Thanks!
BR, Thomas Fogh